AI Insights · Timothy · October 2025
Top 5 Business Games Performance on Unified Platform in France Q3 2025
Explore the performance trends of the top 5 business games in France during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, France saw notable performances from the top business games on the unified platform, combining insights from both iOS and Android. Here’s a look at the trends for the leading titles, based on data from Sensor Tower.
My Perfect Hotel from SayGames Ltd experienced a peak in weekly revenue, reaching about $4.4K in early August, before settling around $1.6K by the end of September. Weekly downloads peaked at over 33K in late August, followed by a decrease to around 16.4K by the end of the quarter. Active users reached a high of approximately 301.7K mid-August, trailing down to 156.9K by the end of September.
My Supermarket Journey by XGame VN showed a consistent weekly revenue trend, peaking at $171 in late July. Downloads started strong at 19.7K in late July, decreasing to around 10.7K by the end of the quarter. Active users rose to a peak of about 75.6K in late July, ending the quarter at about 48.2K.
Idle Lumber Chopper Empire Inc from Supercent, Inc. had a modest revenue peak of $137 at the start of the quarter, with a gradual decline to around $100 by the end of September. Downloads initially dropped to 8.2K in early August, but rebounded to 14.7K in late August before declining again. Active users followed a similar pattern, peaking at 31.6K in late August.
Idle Lumber Empire: Tycoon Inc, published by AppQuantum, saw a significant revenue increase, reaching $14.3K in mid-August, before declining to $6.8K by the end of September. Downloads peaked mid-quarter at 20K, then decreased to 4.1K by the end of the quarter. Active users peaked at over 38.9K in late August.
Idle Guy: Life Simulator games from Heatherglade Publishing maintained steady weekly revenue, peaking at $3.1K in early August. Downloads decreased gradually from 12.6K in early August to 5.3K by the end of September. Active users reached their highest at 64.4K mid-September, before declining to 40.9K by the end of the quarter.
These insights illustrate the dynamic nature of the mobile gaming market in France, with varying trends in downloads, revenue, and user engagement. For more detailed insights, Sensor Tower offers comprehensive analytics and data.